Pitchdeck animates the direct child layers of each slide. Use the Animations tab to select elements and edit their motion together.
Full motion plays in Preview, Presenter and Local HTML. Hosted sharing checks that the deployed viewer supports advanced motion. MP4 renders supported 2D motion and transitions. Native PowerPoint supports a conservative fade/build subset; unsupported motion is reported. Keynote, Google Slides and static formats omit Pitchdeck motion.
Select several elements
- Select a slide in the left sidebar and open Animations.
- Click an element in the list or the slide preview. Hold Command on Mac or Ctrl on Windows to add or remove elements. Hold Shift to select a range.
- Use Select all to select the matching elements in the list. Search by layer name or enable Animated only to narrow the list.
- Choose an animation in the shared inspector. Changes apply to the selected elements.
The inspector shows Mixed when selected elements have different values. Editing a field changes that field across the selection and preserves their other settings, links and media.
Set timing and build order
Enter Duration (s) and Delay (s) as seconds. Choose an easing curve and a start rule:
| Start | Behavior |
|---|---|
| On click | Starts a new click build. |
| With previous | Starts alongside the preceding effect, plus its delay. |
| After previous | Starts after the preceding effect finishes, plus its delay. |
Use Animate together for a shared start, or enter Spacing (s) and choose Stagger for a sequence. Layer order and Reverse order choose the sequence direction. These actions arrange the selected effects as a block in the slide's build order.
Animation order lists the slide's automatic and click builds. Drag an effect or use its arrow buttons to move it earlier or later. Click an entry to select and preview that effect.
Add, copy and reuse effects
Choose Add effect to append an effect to each selected element. A single element can have an entrance, an emphasis and an exit. Select one element, then use Edit effect to change an individual effect. Choose the animation and Effect type that match the result you want. Sequence effects on the same element when their transforms would overlap.
Copy animation copies the first selected element's effects and timing. Paste to selected applies that motion to the selected elements. Remove animations clears motion while keeping links and media.
Expand Reusable motion styles, enter a style name, then choose Save selection's animation. The style uses the first selected element's motion. Choose a saved style to apply it to another selection in the same deck.
Animation metadata stays attached to the Figma layer. Copying the layer into another slide also carries its animation settings.
Preview and undo changes
Edit mode shows every element so you can select layers that are hidden before an entrance. Switch to Preview, then use Play, Pause, Replay, Next build and the time slider to inspect playback. Use the slide's Transition controls to set its entry transition.
Use Undo and Redo, or Command/Ctrl+Z and Command/Ctrl+Shift+Z, for animation, notes, section and motion-setting edits. Saving status appears above the preview. If saving fails, use Retry before refreshing, presenting or exporting.
Commands, timeline and Morph
Choose Commands / Search or press Command/Ctrl+K to find slide content or open tools. Motion copied with Command/Ctrl+Shift+C can be pasted to selected objects on another slide with Command/Ctrl+Shift+V. Drag on empty preview space to select intersecting objects; hold Command/Ctrl or Shift to add to the selection.
Open Visual motion timeline from Commands. Drag a bar to move its start, or drag its right edge to change its duration. Timing snaps to 0.05 seconds; hold Alt for unsnapped movement. Exact start and duration fields are available. Property track adds independent position, scale, rotation or opacity animation to the selected objects. Tracks can compose alongside a preset animation. The timeline shows up to 150 matching effects; use search to narrow larger slides.
Select Morph in the slide transition controls, then use Configure Morph / Magic Move in Commands to review object matches. Unique layer names match automatically. Duplicate names remain unmatched unless you choose an explicit source object. Unmatched objects fade. Source layers are kept intact.
Linked motion styles and brand kits
Applying a reusable motion style links the selected objects to that style. Update the style to change linked objects while retaining individual field overrides. Detach keeps the current motion as an independent snapshot. If a definition is removed, its embedded snapshot keeps playing.
Open Linked motion styles and libraries in Commands to rename styles, import or export a reviewed JSON library, or store them as Figma string variables. Available published variable libraries can be imported. Saving a local variable does not publish a team library; use Figma's library workflow to publish it.
Open Brand kits, object roles and relayout to assign semantic roles, alternative text, decorative flags and reading order. Create linked title, body and accent styles, then review their application to the current slide, selected slides or the whole loaded deck. Local style overrides can be preserved. Role-based relayout moves existing top-level objects into a reviewed arrangement; it keeps their IDs, content, media and motion. Source edits and Figma style changes use Figma Undo.
Narration
Open Narration and audio cues from Commands or the timeline. Upload audio, or record a take when the host permits microphone access. Recording stops at 120 seconds. Clips must be smaller than 2 MB; the local library allows 3 MB per file. Set the cue start and volume, then choose Save slide cue.
Audio is stored in the plugin's local library on this computer. Reattach the clip on another computer before exporting. Local HTML and MP4 bundle the audio; sharing a hosted deck uploads the attached audio with the presentation. Browser autoplay rules may require Play narration. Native editable presentation exports do not include these narration cues.
Updating a linked brand kit changes all objects using those native Figma styles in the file. The scope control determines which objects receive styles or relayout proposals. Typography and text colors use separate linked styles. Reduced-motion playback keeps click builds, revealing each current build instantly.